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F# or Clojure what i will study now ? #programming
“@ID_AA_Carmack: Sorry about the delay on this. iOS source code: http://t.co/Gff0bL3” Doom Classic source code
Halo 2600 source code released http://t.co/8L3pev9
Are jobs obsolete? #cnn http://t.co/UBDCVWw
HDTV pra que ? http://t.co/DKzhdAr Eu quero é meu 3d portatil viewer tabajara
Esquece o que eu falei, essa galera das redações não para de falar do World Trade Center… Saco !!! Difícil trabalhar
Como queria que todo dia fosse tão tranquilo assim aqui na Abril, muito melhor pra trabalhar #silencio #flow
RT @maboa: “@kzhu91: Super awesome. Inspired by OS X Lion, a mock-up of a new browser concept: http://t.co/mOU0u9O ...” What about tabs on the right?
Metro super capenga :-(
RT @hammett: hmm, looks like I'm on business insider http://t.co/NFincKW
Tentando terminar a reforma #roubada
Fila pra mijar, essa WWDC ta ficando foda. #WWDC11
Stupid Name, Ugly controller, but the possibilities are interesting. http://www.ign.com/videos... #WiiU #E3
Zelda HD for new nintendo console. http://www.ign.com/videos... #WiiU #E3
The View controller stuff, fucked with my mind, they simplified it a lot, and yet it is really confuse.
Looking at the length of this line, no one knows how to use scroll views in iOS. Neither do i #WWDC11
Rage new trailler www.youtube.com/watch?v=8ui6j35YDbU
The apps that you already bought can be seen in the app store on iphones and ipads with ios 4.3
Really fucked at WWDC 2011, the line is a mile long. Two layers of line around the building #wwdc2011
Mission control is really cool, Mac rules #WWDC
Wwdc lion stuff, after a fucking big line #WWDC
Now at Amsterdam !!!
I entered my name for a chance to be in BioShock Infinite! Enter yours in the @IrrationalGames Name in The Game event: http://irrationalgames.com/insider...
Anger greater then depression, i'm now following the path to the dark side
RT @georgeguimaraes: wow, Neil Gaiman (@neilhimself) vai escrever um ep de Doctor Who!!! =D e pelo jeito vai ser sobre a River (via @mjcoffeeholick)
Joel Burgess Online: GDC 2011 Transcript: Motivating Players in Open Wo... http://blog.joelburgess.com/2011...
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