Professional game programmer, amateur social media junkie.
About 1 post per day
With the release of the Native Development Kit, Android becomes a much more interesting platform for game development. This is something they needed to do to have any hope of competing on the iPhone's home turf.
From the "it sounded like a good idea at the time" department. Sure, the average age of gamers is well over 18 (EGM refers to Electronic Games Magazine if you didn't know), but there are a lot of young kids who had subscriptions as well. I wouldn't want to be at the other end of this publisher's complaint line!
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Kotaku - Portable Game Beats Console Games For... The First Time Ever? - Scribblenauts - http://kotaku.com/5291395...
Franchises are moving major installments (like Dragon Quest 9 and Metal Gear Solid: Peace Walker) to portables. But more importantly, portable (and downloadable) has become a space for innovation. It's the "indie" market gaming has needed for a while now.
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And so ends another looooong night at work. Thanks for keeping me company friendfeed.
This is huge! Jobs' Apple has traditionally not supported gaming in any appreciable way, but bringing a respected designer into the fold means they are at least interested in the idea. I am sure this is mostly for iPhone but aren't we all doing a lot more portable gaming these days anyway?
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I love stories like this. It seems to be a failing of the human brain - to think that the techniques we use to become successful in one arena can be applied to another with equal success, no matter how different the two may be. From corporate mergers to utopian societies we continue to make the same mistake, ad infinitum.
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"The protesters, who came from a church in Ventura County, held signs with slogans such as "trade in your playstation for a praystation" and "EA = anti-Christ" as they marched and handed out a homemade brochure that warns, "a video game hero does not have the authority to save and damn... ONLY GOD CAN JUDGE. and he will not judge the sinners who play this game kindly.""
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"...the game feels less like the sort of massively multiplayer online game that drove me away from the genre and more like a role-playing game."
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Wow, we're having stupendous thunder and lightning in Orange County right now. Bravo nature! Bravo!
Tsunoda said the technology behind Natal includes an RGB camera, an infrared camea, a multi-array microphone and a depth map. These features allow the system to track a player in 3D space, as well as to capture spoken commands from multiple people, none of whom have to wear a headset.
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Another interesting point was the way Natal recognizes people's skeletal structure and analyzes how we move. Tsunoda made the point that Natal will continue to work even if someone walks in front of a player because it knows how the human body works. So, if a player had his or her arms blocked, but Natal's cameras could still see part of their arm, it can fill in the rest based on algorithms that tell it how that arm should look.
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Yay, they're bringing back the paper airplane flying game! This was the demo I played at E3 when the Wii debuted, but it never made it into a released product. Sounds like they've changed the paper airplane to a biplane, but it should still be lots of fun.
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I love Bioware, but I've been kinda worried about this game, and this article makes me moreso. I'm all for more sexuality in games, but the kind of adolescent "omg boobs" type on display here just doesn't seem to fit (at least I _hope_ it doesn't).
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Even with the emphasis on the tween/teen girl market in just about every press conference, they're still appealing to the dirty old men on the show floor.
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Golden Sun is a fantastic RPG series in the classic style. What do you think of its move to 3D? Me, I think it's lookin' good!
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All this, PLUS an HD upgrade of Secret of Monkey Island for the 360. Telltale's done a great job with the Sam and Max episodes, so I am really looking forward to this.
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My take on the E3 Keynotes: Sony and Microsoft both had good showings, I don't think one trumped the other. I missed Nintendo's keynote, but it doesn't sound like I missed much. Of course Nintendo's doing so well they can coast for a year.
Leo's interviewing a brilliant woman on http://live.twit.tv. She managed to fit the Commodore 64 on a single chip for those plug n play game units. Oh, and it was her first real chip design!
"...you play a tornado that believes its destructive behavior will actually save an epic hero but -- OMG spoilers -- the tornado is actually working for evil. " Wacky concept + unique art style = on my list.
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Wow, I attached pics to this post. Wonder where they got off to?
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If Ridley weren't involved I'd write it off, but I still like most all of the projects he's involved in.
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I'm writing it off. I'm sick of retreads. Let's have some originality, people. Stop trying to take advantage of my nostalgia and generate some new fucking ideas already.
- Akiva Moskovitz
Akiva - I'm with you, but there is no way we're going to get anything new out of the Hollywood system as it exists these days. The most I hope for from them is retreads that don't suck. For new ideas I watch stuff that people are doing on the web.
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Will Wave be able to handle a "wave" with 39,000 participants? How about 1 million? Its ability or inability to scale to such numbers will be key to its potential as a Twitter or FriendFeed killer. Perhaps the server is built with App Engine and scalability in mind.
Google Wave: Realtime web is the future. FriendFeed certainly is evidence of that, but this demo just blew. me. away. Any company not thinking realtime for its web apps is headed to the tar pits. http://www.youtube.com/watch...
Increasingly even casual gaming is becoming more in-depth and graphically intensive. If the iPhone offers everything the Pre and Android do, PLUS experiences like this, do the other platforms have a chance?
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Was "imaginary friends" always available in the new interface? I've been making groups...
Robert Scoble brought up a good point about gaming and the Pre: it will have Flash, so it could be a decent platform for casual gaming. The iPhone will still beat it in scope of games, because anything written in Flash can be ported to C but not vice-versa (3D being one big missing element). Same problem on Android.