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irCuBiC on Update 1.0.1.4 - Patch Notes! - http://www.reddit.com/r...
"I'm pretty sure they're not that stupid. They read this subreddit after all. :)" - Daniel Bruce
irCuBiC on Here are the patrol mission icons. - http://www.reddit.com/r...
"Oh thank you very much. This is what I wanted it to look like, but lacked the tools and skills. Thank you :D" - Daniel Bruce
irCuBiC on Daily Thread - Mentor Monday - http://www.reddit.com/r...
"For the essay version: http://www.reddit.com/r..." - Daniel Bruce
irCuBiC on [Statistical Experiment] Impact vs Attack - Which affects damage per shot? - http://www.reddit.com/r...
"I wrote a post that has more on damage mechanics and some more data (expanding on information mentioned in a comment here): https://www.reddit.com/r..." - Daniel Bruce
irCuBiC on Invisibility in PVP - http://www.reddit.com/r...
"I was so excited to use it when I first unlocked it. Half a match later, I stopped using it. Got shot every time. :P" - Daniel Bruce
irCuBiC on Damage Mechanics - Everything I know so far. - http://www.reddit.com/r...
"While I can't remember seeing any accuracy stats (is there one? all these numbers jumbled my brain), accuracy typically refers to how off-center your shot might be based on the sights, while stability/recoil is how much your sights move after a shot." - Daniel Bruce
irCuBiC on [Statistical Experiment] Impact vs Attack - Which affects damage per shot? - http://www.reddit.com/r...
"No, not in that chart. That's based on my tendency to always cover and recharge while reloading, so "reload time" tends to be more dependant on shield recharge time for me. Preliminary testing with reload times shows that Hand Cannon DPS plummets below pulse/scout rifle levels, but auto rifle still is on top." - Daniel Bruce
irCuBiC on [Statistical Experiment] Impact vs Attack - Which affects damage per shot? - http://www.reddit.com/r...
"My numbers do not seem to follow the assertion that attack directly corresponds to DPS. Neither using the RoF for emptying a mag, nor using the RoF compensated for reloads by timing emptying multiple mags (up to 6 mags). This was tested for white lvl 15 weapons against lvl 15 vex and cabal on mars, as well as lvl 16 cabal. (You do the same damage against level 15 and level 16 creatures with a level 15 weapons, I found)" - Daniel Bruce
irCuBiC on [Statistical Experiment] Impact vs Attack - Which affects damage per shot? - http://www.reddit.com/r...
"I know for a fact that yellow enemies and servitors take less (half?) precision damage. Other than that it seems to be the same." - Daniel Bruce
irCuBiC on [Statistical Experiment] Impact vs Attack - Which affects damage per shot? - http://www.reddit.com/r...
"Another thing to note: All weapons of the same level and rarity (at least greens and whites, don't have enough blues to conclusively confirm) have the same attack, regardless of weapon type (within the same slot). All lvl 15 white primary weapons have 132 attack, for instance, all the lvl 18 greens I found have 178." - Daniel Bruce
irCuBiC on [Statistical Experiment] Impact vs Attack - Which affects damage per shot? - http://www.reddit.com/r...
"Honestly? Measuring band. :P" - Daniel Bruce
irCuBiC on [Statistical Experiment] Impact vs Attack - Which affects damage per shot? - http://www.reddit.com/r...
"Well, I'm primarily comparing weaponry of the same level to see if I can tease out the relation between impact, rate of fire, bullet damage and attack rating. So far this is my data on white lvl 15 primary weapons (easiest to get via cryptarch's white engrams): https://docs.google.com/spreads... So far I'm pretty sure that RoF is directly comparable and seems to go from 0 to 8 shots per second (or something like that). I have also hypothesized that the damage-per-bullet formula is something like this: `attack*(X+impact)/(rof*8)`. The X I am really unsure about, but setting it to 1 (making base impact 1) gives values within 20% of the correct values. I have access to machine learning algorithms that might be able to tease out the formula, and I'll set that running with the small amount of data I have so far." - Daniel Bruce
irCuBiC on [Statistical Experiment] Impact vs Attack - Which affects damage per shot? - http://www.reddit.com/r...
"Perhaps the Attack rating is an estimate of damage per second to an enemy of the same level as the weapon? I remember seeing a video where someone did a test against various level enemies, and the damage scales linearly down to a certain point based on the difference in level between the enemy and the *weapon* (your level only factors into what level weapons you can actually equip). I unfortunately don't have a link to the video in question. My own data also backs up the hunch that the impact stat seems to NOT be 0 when the bar is empty. It seems to start at some base value, which would give the effect that ten times the impact bar size would not correspond to ten times the impact rating. I had two rifles of the same attack with one impact bar corresponding to a value of 0.0333... and another with values corresponding to 0.13333... with very similar (but not identical) rates of fire, but the damage was only increased by 35% as opposed to nearly four times the amount. I still can't..." - Daniel Bruce
irCuBiC on Here are the patrol mission icons. - http://www.reddit.com/r...
"Maybe the ones with the strategy guide. I own a physical copy, all that came with it was a quickstart guide that basically explains the controls." - Daniel Bruce
irCuBiC on Here are the patrol mission icons. - http://www.reddit.com/r...
"You'd think so, but patrols don't generally give you materials as rewards. Personally I think it might be referring to glimmer, but I can't for the life of me remember if you even get glimmer for completing patrols (and can't access my console right now). In general I wish they were more consistent in their descriptions in general, so if they were talking about glimmer, they'd say "glimmer", not "resources" or other vague descrptions." - Daniel Bruce
irCuBiC on We need a 20+ Patrol mode with more challenging public events and beacon bounties, and better drops. - http://www.reddit.com/r...
"The first I think is a guaranteed ascendant material. Then it's random whether you get one for completion or not." - Daniel Bruce
irCuBiC on We need a 20+ Patrol mode with more challenging public events and beacon bounties, and better drops. - http://www.reddit.com/r...
"It would classify as an "event", but certainly not a Public Event. There is no win condition, there is no lose condition. If you can't get the "first public event" reward from it, it is not a Public Event, period." - Daniel Bruce
irCuBiC on We need a 20+ Patrol mode with more challenging public events and beacon bounties, and better drops. - http://www.reddit.com/r...
"They do scale your damage down. I don't actually know if they scale your armor down too, but it does seem like I don't soak THAT many more hits from a level 2 dreg than a higher (>15) level one. Never tested that, though." - Daniel Bruce
irCuBiC on [Request] Colorblind Mode - http://www.reddit.com/r...
"Blue, purple. Doesn't matter, they both give rare items either way." - Daniel Bruce
irCuBiC on Tips for Complete Newbs? - http://www.reddit.com/r...
"Don't sweat the gear choices in the beginning. The stats other than attack and defense don't matter much until you start reaching level 20. Try to play around with different guns to see what you like, don't feel "locked into" one type of weapon. Use your abilities (grenades, melee abilities and supers) often, they recharge pretty fast. Don't be afraid to "waste" them. Special and Heavy weapons will eventually get elemental damage (colored Attack). The only purpose this serves is that if you attack enemies with shields with the same damage as their shield's color, they'll go down faster. Fallen Captains (the first big guys you met, the "boss" of the very first level is one) are weak to Arc (light blue) damage. Hive Wizards (they look like wizards, quite obvious) are weak to Solar (orange) damage. To avoid spoiling them I'll just say that the next big guys you'll meet will be weak to Void (purple) damage, then I think Solar again. Just pay attention to shield colour when you shoot them...." - Daniel Bruce
irCuBiC on 19 killstreak in 3 minutes as Striker, reasoning behind decisions annotated, maybe you'll learn something new - http://www.reddit.com/r...
"I found the commentary useful. I never really think of things like this when PvPing (probably because I rarely do)." - Daniel Bruce
irCuBiC on 19 killstreak in 3 minutes as Striker, reasoning behind decisions annotated, maybe you'll learn something new - http://www.reddit.com/r...
"That is a Titan. Hunters have either golden revolvers or shiny lightning knives as their supers." - Daniel Bruce
irCuBiC on 19 killstreak in 3 minutes as Striker, reasoning behind decisions annotated, maybe you'll learn something new - http://www.reddit.com/r...
"Pretty sure he's confusing your timestamp for a D:K ratio..." - Daniel Bruce
irCuBiC on Here are the patrol mission icons. - http://www.reddit.com/r...
"I never complete all the bounties, and I still get them." - Daniel Bruce
irCuBiC on Bug in the 3-kills during Super bounty? - http://www.reddit.com/r...
"I don't think that's true. I only have single-target attacks (RT vanishes me), but I still do fine attacking three regular enemies in a row. Maybe you are thinking of a different bounty (this is a PvE one, if there is a similar one for PvP)?" - Daniel Bruce
irCuBiC on Enemies are moving against each other - http://www.reddit.com/r...
"From what I understand every 30 minutes you have a chance of getting warsat or the enemy raid, or in some cases nothing." - Daniel Bruce
irCuBiC on I think i just stumbled upon something further... - http://www.reddit.com/r...
"It is word for word a 2001 quote." - Daniel Bruce
irCuBiC on Here are the patrol mission icons. - http://www.reddit.com/r...
"The grimoire card text is very vague. It just says "resources". You might want to double check the card to ensure it's tracked them all." - Daniel Bruce
irCuBiC on Official Friend Finder Thread [Week 2] - http://www.reddit.com/r...
"- Xbox 360 - CET (Norway) - 25 and 11 - Strikes and just random goofing around, not ready for raids yet. PvP on occasion - Gamertag is irCuBiC - Do have a mic. Also have good English. - [Legend Profile](https://www.bungie.net/en...) Hey, my name's Daniel. I mostly play during weekends at random times during the day, and sometimes after 19:00 during the week. Don't have anyone to play with, so I find strikes to be a chore, and would like to remedy that. :)" - Daniel Bruce
irCuBiC on I'd like to say thank you... - http://www.reddit.com/r...
"I think it's one of those immersion things you don't notice until you've played the better version. It's absolutely good enough that it doesn't stand out.... until you've seen how much better it is on the new-gen. I'm perfectly happy with how it looks on my 360, I have not experienced any frame rate dips so far even in very explosiony battles with lots of enemies. (a badly handled Phogoth battle for example)" - Daniel Bruce
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