A demo for a game which plays with the notion of seeing the world in echolocation. It’s not unlike Unfinished Swan, which I blogged about last year.
I love game design that plays with something other than what one shoots at and what one shoots it with. - http://blog.humanmade.org/post...
The idea of a computer that does a lot less — leaving out even things you consider essential, because you can still do those things on your other, primary computer — is liberating. - http://blog.humanmade.org/post...
…fuck off and make something that’ll do useful work on a phone in a village, instead of something that’ll get you laid in fucking Hoxton. Make something that has meaning outside a major metropolis. - http://blog.humanmade.org/post...
There’s no great point to this. It’s just very neat. I always appreciate someone’s willingness to spend a lot of time just because the end result is entertaining or cool. - http://blog.humanmade.org/post...