"There was a Willy Beamish 2. I worked on the story and puzzles with the Perutzes (writers from Hollywood that worked with me on the sotry line for WB1) for about three months. Then, I left Dynamix to start Jeff Tunnell Productions (where we created Incredible Machine, Trophy Bass, 3D Ultra Pinball, etc.). I left a completed design and WB2 was in production, but I was not working on it after that. It finally died a painful death, and I was too busy on other things to save it." - Jeff Tunnell
"My favorite has always been The Incredible Machine. I actually still love to play the game, and I think that play mechanic still has a lot of life left in it." - Jeff Tunnell
PS3 still the reigning blu-ray champion? - Ben Garney
For anyone in the market, I recommend waiting until Oppo comes out with their BluRay player. It's supposed to be out either before xmas or early next year. - Alex "Chameleon" Scoble
I've been very pleased with PS3 blu-ray player - karen2
"Ding, ding, ding! Winner! Batch processing in order to keep the computer use down. I would make a change, put a comma in the wrong place, and find out 12 hours later. This project finally worked on the last try.
Having to use batch processing is what made me want my own computer, and why I bought an Apple II a couple of years later. Oh yeah, my Apple II, printer, green screen monitor, and 140K disk drive cost $2,500 in 1980, over $10,000 in today's dollar." - Jeff Tunnell
"I think Chrome is essential for Google to succeed. They cannot allow Microsoft to own as much of the browser market as they do. Couple that with the fact that they cannot control Mozilla, and I can see the need for Chrome. Since Chrome is Open Source, Google is really just making sure the Javascript platform is as good as it needs to be.
That is all in sharp contrast to Lively. Google does not need to be in the game business. Ad deliver business for games, maybe, but not the actual creation of games." - Jeff Tunnell
"From a revenue standpoint, I could understand creating an in-game, in-world advertising system that any virtual world could use, but creating their own is the thing that I have a problem with." - Jeff Tunnell
"I totally agree about the generic, Second Life clone look. Or IMVU, or <<<insert VW here>>>. I also agree about virtual world chat rooms sucking forever. Like I explained, maybe I am missing something, but have a chat system that takes up 200M or so on my hard drive does not make sense." - Jeff Tunnell