For example, push a block into the circle of keys. Now it is in possession of them. Then, push it into the gates and it will open them and pick up any keys that they were holding.
- ...Vezquex
This is an amazingly well thought out game description. I dig the relaxing concept. Something along these lines could even be integrated into my generic RPG, which I hope to be extensible.
- ...Vezquex
Its like culture mixed with gaming.... I like it!
- Devin
Well yeah that's the idea. Make games that sync up with an audience(or culture) and they have a greater chance of becoming profitable. Like with Halo, gaming was coming into the mainstream and the trend was towards a more casual audience, so halo bridged the gap between hardcore and newbs by slowing down the pace and limiting the number of weapons availible at any one time.
- Chase
Helll.... yes... More like a tetris where you rotate the stage, not the pieces. Like Tetris DS' falling mode where you rotate a "+" shaped piece to make a square 3X3 squares minimum that explode.
- Devin