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Google making Waves across all its Apps? - http://www.engadget.com/2009...
Google making Waves across all its Apps?
"Specifically, we're told that "the goal is to provide a consistent experience throughout all Google Apps and blur the line between the browser and the website (e.g. drag and drop, right-click, etc.)." Something that certainly makes sense to us based on what we know about Google's tender approach to its Chrome browser and its future "lightweight" Chrome OS. If true then this "work in progress" also hints at the importance of Wave to the future of Google. Then again, it could be just one of many possible interface concepts from Google's burgeoning developer's sandbox." - Chieze Okoye from Bookmarklet
Autonomous Roombas do Pac-Man right (video) - http://www.engadget.com/2009...
Autonomous Roombas do Pac-Man right (video)
"We've seen mixtures of Roomba and Pac-Man before, but nothing like this. A team of developers have hacked five floor-cleaning bots to create a sort of OCD version of the game, with the Pac-Man bot sucking up little white rectangles whilst being chased by robot incarnations of Inky, Pinky, Blinky, and Clyde. But, when the Pac-Man vacuum finds a power pellet those ghostly rovers turn blue and start fleeing. The tech is supposed to be a demonstration of the developers' Unmanned Aerial System suite, designed for guidance of airborne vehicles, but we're too busy geeking out to care about potential real-world applications of this tech. Video below." - Chieze Okoye from Bookmarklet
8 hrs into Metal Gear Solid 4, it's definitely REALLY cutscene heavy. One of them was so badass, though, I can forgive it. #NinjaFTW
For those who are interested, it's Raiden vs. Gekkos and Raiden vs. Vamp. Youtube them. They are the bees knees. - Chieze Okoye
Holy Smokes! Google is buying AdMob! - http://www.rttnews.com/Content...
@jesskah lol, that was a great comment.
Metal Gear Solid 4 Trailer : Raiden's Return [HD] - http://www.youtube.com/watch...
Metal Gear Solid 4 Trailer : Raiden's Return [HD]
Play
So there's an acronym for "shaking my head" (smh). Is there one specifically for that type of headshaking where you pinch your sinuses with your fingers and squeeze your eyes shut because what you're shaking your head at is so stupid?
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it's not quite a facepalm, but something close. I want to make one because neither "smh" nor "facepalm" convey exactly what I'm feeling right now. - Chieze Okoye
I like to use WTF. But I agree, there should be another alternative specifically for this purpose. - Maxamad (Amazigh)
Liked for Jean-Luc Picard! - rowlikeagirl, hecho en eu
>.< - Josh Haley
I vote for JLPHS (Jean-Luc Picard Head Shake). - FFing Enigma (aka Tina)
ohh dear.. - Pam Gwenzi
>m< - Chieze Okoye
the 'm' represents your fingers squeezing your nose. What do you think? - Chieze Okoye
Not, bad, Chieze. - Micah Wittman from iPhone
some serious palm rite there uuggh - Pam Gwenzi
*facepalm* archives are inactive because of uncertain future (facebook) .... but I made an exception :-) http://friendfeed.com/ffacepa... - Richard ¿digame? Walker
I like your icon. I've often used *head desk*, but that seems overly dramatic, even when I'm actually doing it. - Anika
Listening to 'I Turn My Camera On' by Spoon @imeem http://www.imeem.com/people...
@MLB love the simplicity of it all this year. Thank you #Dodgers management.
Everyone I tell about Sprint's AnyMobile plan automatically assumes I mean the more strict definition of Any "Sprint" Mobile is free, not the true any mobile phone on any network plan that it is. Therein lies the difficulty for Sprint marketing this. No one gets it.
RT @feliciaday How hard is it for a credit card to keep all your year's statements available for download? Only back to APRIL?!
IGN: Five Ways Assassin's Creed Has Improved - http://xbox360.ign.com/article...
IGN: Five Ways Assassin's Creed Has Improved
"The first Assassin's Creed received plenty of praise, but it also spawned a very vocal fan base who let the world know what they felt was missing from the game. Well we have some good news for people who like to complain on the internet: the developers listen. Assassin's Creed II adds a lot of features to the formula, and we've distilled the best of them. And for even more info on Assassin's Creed II check out our latest video feature by clicking below." - Chieze Okoye from Bookmarklet
The improvements all sound awesome. I thoroughly enjoyed the first one, so I'm really looking forward to playing this on my PS3. - Chieze Okoye
Doesn't sound like they got rid of the stupid achievements or the "kill 10 people in this town, find 10 flags in this town, yadda yadda until you get to a new town...kill 10 people in this town...rinse lather repeat" ridiculousness. Keep it fun yo and don't make me feel like I'm grinding for carrots. - Alex Scoble
That's true, but they added 1) More ways to kill people. 2) More weapons. 3) More tasks that you can do (including the lowering of your notoreity mini-tasks) All of these sandbox games suffer from the same sense of "do these mundane tasks over and over." It's just a question of how bad it gets and how the devs overcome it (ie, how much task variety can they create). For instance, I haven't played a GTA game since stopping Vice City halfway through, mainly because that game bored me senseless. - Chieze Okoye
Also, the Leap of Faith alone overcame that sense for me in AC1. I don't know, I'm easily amused when it comes to assassins, I guess. - Chieze Okoye
Saints Row 2 did not seem to suffer from that problem for me...then again it's so much fun in that game to cause mayhem - Alex Scoble
+1 Alex, the game wasn't lacking "features", it was lacking gameplay - Louis Simoneau
Alex, I can see what you're saying now. Yeah, there wasn't that much random fun stuff you could do in AC1. Except assassinate random people in the street, which did wear thin, I admit. Maybe the flight and other stuff will do it in this game? I mean, the for-XP tasks in inFAMOUS were fairly repetitive, too, but that game more than made up for it with stuff like the rail slide, power drop, (actually the abundance of powers to use), the power combo achievements, and blowing up gas stations, cars, etc. - Chieze Okoye
But then it goes back to what I'm saying above (at least for me), the more actions they give you to do (and more they allow you to interact with the environment), the more fun a sandbox-style game like this will be. And it seems to me that they did that based on the points in this article. - Chieze Okoye
Louis, I would actually argue that for me, the core gameplay of AC1 was really well executed. Assassinating people, running along rooftops, climbing buildings, faith leaping, fighting multiple opponents, etc, all the core elements were really well done and felt amazing. It's just there wasn't enough variety and breadth to the number of these types of things you could do. - Chieze Okoye
The achievements were mostly very annoying and that completely ruined the game for me... - Alex Scoble
which game, Alex? Edit: Oh, I assume AC1. - Chieze Okoye
Agree with Chieze, the fundamental mechanics of AC1 are great. The first eight or nine times. By the eighty-fifth time, they were getting a little old. And that fact that each mission was "steal a clue from this guy, eavesdrop on that guy, find out where the target is, get there, take him out, escape" EVERY TIME. It just got old. And no replay value whatsoever. I tried seeking out a... more... - Jandy, ConcertMaven of FF
I think that the achievements/trophies should move more to the inFAMOUS style "use your powers in this way or do this combo" because it forces you to practice the things you learn and you feel like a bad ass when you pull them off (the same theory as a bunch of the Arkham Asylum achievements/trophies). The "find all these guys" "collect all these flags" ones are ok in moderation, but definitely less exciting. - Chieze Okoye
@kentonsmith Do you have one? If so, which model? I have a older Graphire2 or 3 and am wondering if it's worth the upgrade.
RT @esposimi @espn: San Francisco Giants ace Tim Lincecum cited for marijuana possession - http://sports.espn.go.com/mlb...
@GetSetGoBand I love "I Hate Everyone" Also, "Music Makes Me Want to Die" Good stuff
It was obvious after game3 that the #Yankees were going to win. Cliff Lee can't pitch every game and the Yanks were handling everyone else.
Speaking of @Wacom, should I buy a Bamboo?? Thoughts? Comments?
Yes! I love mine. I have the Fun Medium and it is great. - Kenton
Oh, I didn't see this and responded to your tweet asking if you had one already. Cool, thanks for the info! - Chieze Okoye
lol @GetSetGoBand just followed me. I love them! How did they know??
@Mona you didn't know about GEarth Pro? It's been alongside normal GEarth for a while now. It's more enterprise and media-company centric.
hmm I think that if I were to do my CompSci Senior Project again now, it would be to simulate Chinese Calligraphy brush w/a Wacom tablet/pen
Holy crap, this you do not expect. My thoughts are going out to those affected. http://www.google.com/hostedn... #FortHood
Chieze is moving to Seattle by the end of the year.
I know I know, it's a fine school and I really shouldn't laugh, but this is funny: http://www.berkeley.edu
Dang, the joke is lost. The URL that I posted is http://www.stanfordrejects.com - Chieze Okoye
Sync your files online and across computers with @Dropbox. 2GB account is free! https://www.getdropbox.com/referra...
I Saw Her Standing There - The Beatles - Cover by ortoPilot - http://www.youtube.com/watch...
I Saw Her Standing There - The Beatles - Cover by ortoPilot
Play
We're building a simple game but with some complex logic in the back & we told our dev he should make a finite state table. His face: o_o.
I just priced insurance & suggested coverage doesn't include comprehensive or collision for my car. WTF I said, then I realized that it's a nine-year old sedan. Oh.
Wow, AT&T, King of Misleading Wireless ads sues VZW for a misleading ad (that isn't, btw). Talk about pots and kettles. http://www.engadget.com/2009...
Wow, um Verizon DROID. The first phone I've ever seen marketed as being physically threatening. http://www.engadget.com/2009...
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