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Nathan Chase

Nathan Chase

http://nathanchase.com - Web Designer, Geek, Drummer, Gamer, Father, Social Media Junkie, Film Buff, Music Enthusiast, Dessert Devotee - Co-Founder, Flickchart
zampa on Demo scene / Direct Mode stopped working entirely - http://www.reddit.com/r...
"Yeah, it makes me wonder if something was installed that conflicted or what. Frustrating thing to debug!" - Nathan Chase
zampa on Demo scene / Direct Mode stopped working entirely - http://www.reddit.com/r...
"We're not alone, it would seem: https://developer.oculusvr.com/forums..." - Nathan Chase
zampa on Demo scene / Direct Mode stopped working entirely - http://www.reddit.com/r...
"Different error now: > The description for Event ID 0 from source OculusVR cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer. > > If the event originated on another computer, the display information had to be saved with the event. > > The following information was included with the event: > > **Error: [HMD] WARNING: Modulation stop unverified!** >" - Nathan Chase
zampa on Demo scene / Direct Mode stopped working entirely - http://www.reddit.com/r...
"Tried, but that didn't work either. :(" - Nathan Chase
zampa on Demo scene / Direct Mode stopped working entirely - http://www.reddit.com/r...
"Still no luck." - Nathan Chase
zampa on Demo scene / Direct Mode stopped working entirely - http://www.reddit.com/r...
"Windows Event logs show this: > The description for Event ID 0 from source OculusVR cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer. > > If the event originated on another computer, the display information had to be saved with the event. > > The following information was included with the event: > > Error: [WatchDogObserver] Deadlock detected: LongPoll I'll try uninstalling the 0.4.1 runtime, rebooting, reinstalling, rebooting, and see if it makes any difference." - Nathan Chase
zampa on Developers: Are you working on making your game compatible with Direct to Rift? - http://www.reddit.com/r...
"I've never been able to get anything other than the demo scene to work in Direct Mode." - Nathan Chase
zampa on Is this effect normal? - http://www.reddit.com/r...
"Maybe try turning off your computer monitor(s) or nearby TVs/devices. I know that when I have my large 36" LCD on, it causes magnetic interference with positional tracking on my Hydras. This effect looks like it could be a similar interference issue." - Nathan Chase
zampa on Ladders! - http://www.reddit.com/r...
"This was my solution as well. Uninstall HLVR. Reinstall latest. Overwrite files with contents of .rar. Overwrite maps. Everything works great now. If only it didn't have black smearing, it'd be a flawless, full-game in the Rift." - Nathan Chase
zampa on How do I fix the hydra bindings? - http://www.reddit.com/r...
"I just rebound the flashlight to right Hydra stick depress using the in-game options. Cleared the key, had it wait for a new key, pressed the stick button down. The ladder problem was persistant for me until I grabbed the latest .rar from [this post](http://www.reddit.com/r...) and overwrote the files accordingly. The whole thing's working perfectly for me now - except for the black smearing - which hopefully is something Oculus can get resolved in a future SDK release." - Nathan Chase
zampa on MaxVR is amazing! - http://www.reddit.com/r...
"Does it truly work in Direct Display mode, pushing right to the HMD? As in, I don't have to have change the Rift Display Mode to Extended for it to work? I've yet to get ANYTHING to work in Direct Display mode other than the demo built-in to the config utility. Can a few others verify this before I plunk down the cash?" - Nathan Chase
zampa on Half Life VR 1.3.4b - http://www.reddit.com/r...
"Oh, wow. I don't think I ever realized that in the vanilla game. Weird! I only noticed it during that rooftop sequence where you're getting chased and shot at by the Combine, and wondered why I couldn't run from them." - Nathan Chase
zampa on Half Life VR 1.3.4b - http://www.reddit.com/r...
"Ladders work great for me, but now I have a different issue that's perplexing. Depressing the left Hydra controller to sprint works perfectly in the training map, but in the actual game, it doesn't work at all. I tried rebinding the key in the options dialog, and it didn't seem to make any difference. Do you have any issues in the actual game sprinting on your local machine? Is there some reason why the sprint key bind would be different from the game to the training level you put together?" - Nathan Chase
zampa on Half Life VR 1.3.4b - http://www.reddit.com/r...
"Ah - I like that particular one a lot. The scale and sense of being up high is really effective." - Nathan Chase
zampa on Half Life VR 1.3.4b - http://www.reddit.com/r...
"I did notice the flashlight is still by default bound to button 2 on the left Hydra controller instead of the right Hydra hat depress. Easy to rebind it in the options, though." - Nathan Chase
zampa on Half Life VR 1.3.4b - http://www.reddit.com/r...
"Hell, yeah, Worm! That did it! The ladder works perfectly now. :) I also noticed the intro screen where you load or start a new game is completely different (now on the top of a building, instead of in the City 17 square). This new .rar fixed everything. Huzzah! Yay for troubleshooting!" - Nathan Chase
UE4 Archviz / Lighting 4 https://www.youtube.com/watch...
zampa on Half Life VR 1.3.4b - http://www.reddit.com/r...
"Well, I see that upon redownloading that .rar, it now includes the autoexec.cfg. The only change from my local version is the addition of cl_ragdoll_collide 1 - but I doubt that makes any substantive difference." - Nathan Chase
zampa on Half Life VR 1.3.4b - http://www.reddit.com/r...
"FYI - The only file in that .rar under the cfg directory is "chapter1.cfg"." - Nathan Chase
zampa on Half Life VR 1.3.4b - http://www.reddit.com/r...
"The config.cfg by default after installation uses fov_desired "75" Should this potentially be updated for DK2 to fov_desired "100"?" - Nathan Chase
zampa on Half Life VR 1.3.4b - http://www.reddit.com/r...
"@Wormslayer - could you perhaps send (or host) your local machine's config.cfg and autoexec.cfg from the halflife-vr directory? Perhaps you have a setting in one or both of those that the rest of us don't, and that isn't included in the main HLVR installer? Could the config.cfg in Steam\steamapps\common\Half-Life 2\hl2\cfg also be conflicting and/or causing an issue, or does that get overruled by the HLVR config files?" - Nathan Chase
RT @ID_AA_Carmack: Gave @trent_reznor a demo of some new VR tech before the NIN show tonight. He totally gets it.
Taylor Swift - Shake It Off https://www.youtube.com/watch...
zampa on My best experience as of yet. Half-life VR with Razer Hydra - http://www.reddit.com/r...
"Ok, at least it's not just me! :p" - Nathan Chase
zampa on My best experience as of yet. Half-life VR with Razer Hydra - http://www.reddit.com/r...
"I was never able to do it easily on DK1, but now on DK2, I can squint with one eye and look down the sights and surprisingly shoot with accuracy! It feels super realistic! Amazing stuff. The crossbow sight gives me some of the best presence I've had yet, although the Hydra's just a little too noisy data-wise (and thus shaky) to keep it crystal clear." - Nathan Chase
zampa on My best experience as of yet. Half-life VR with Razer Hydra - http://www.reddit.com/r...
"Everything else seems to work perfectly fine. When I get to the weapons area, all the positional tracking on the right Hydra controller is working great. The reloads (the Magnum is so cool!)... It's just ladders that don't seem to work for me." - Nathan Chase
zampa on My best experience as of yet. Half-life VR with Razer Hydra - http://www.reddit.com/r...
"I've got HL VR working with the Hydra, running at 75fps v-synced, but I can't seem to get the Hydra controls to work correctly. The training level says to point the right controller up and down to climb up or down a ladder. It does nothing. The console log shows nothing but zeros. I'm not sure if there's something I'm doing incorrectly, or that the Hydra's not picking up positional data, or what." - Nathan Chase
Aphex Twin releases new blimp over London http://www.avclub.com/article...
Designers, This Is A Collection Of Generic & Overused Logos You Should Avoid - http://DesignTAXI.com http://designtaxi.com/news...
I got destroyed at a web-surfing competition http://www.theverge.com/2014...
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