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Rob Shillingsburg › Comments

Rob Shillingsburg
So many people think tank/heal/dps is the only way to go. I want to try some alternatives. - Rob Shillingsburg
Jim Norris
Watch This: 70-Minute Video Review of Star Wars: The Phantom Menace | /Film - http://www.slashfilm.com/2009...
❝Some guy named Mike from Milwaukee, WI put together a 70-minute video review discussing the many reasons why the movie was horrible. And this isn’t your usual fanboy rant, this is an epic, well-edited well-constructed piece of geek film criticism. In fact, the way I learned about the video was from Lost co-creator and Star Trek producer Damon Lindelof, who said “Your life is about to change. This is astounding film making. Watch ALL of it.”❞ - Jim Norris from Bookmarklet
Just watch a couple of minutes. Then try to stop watching! - Rob Shillingsburg
Confused Matthew is another geek teardown reviewer that is fun sometimes, here's his takedown of Matrix Reloaded Architect scene: http://www.youtube.com/watch... "Is this just a shitty architect?" "This has got to be the worst architect in history of fiction." - Ray Cromwell
dave mcclure
Elephant Jumping On Trampoline - http://www.youtube.com/watch...
Elephant Jumping On Trampoline
Play
I want my two minutes back. - Matt Cutts
Seconded. - wyclif
By commenting on this Matt, you popped it into my FriendFeed, causing me to waste 2 minutes watching it before reading your comment. :( - Rob Shillingsburg
Viral time killing. Me too :( - Henner Zeller
Rob Shillingsburg
Watch This: 70-Minute Video Review of Star Wars: The Phantom Menace | /Film - http://www.slashfilm.com/2009...
This is actually really good. - Rob Shillingsburg
Rob Shillingsburg
Interview with Undead Labs’ Jeff Strain - http://www.killtenrats.com/2009...
Zombie console MMO: sounds cool. - Rob Shillingsburg
The New York Times
Please beat back protesters in Copenhagen. http://www.nytimes.com/2009... - Join the conversation on climate here. - http://www.nytimes.com/interac...
Please? - Rob Shillingsburg
Kol Tregaskes
Kol Tregaskes (used to work in the industry, now a casual gamer) - http://friendfeed.com/koltreg... (add yourself below) - Kol Tregaskes
Jez Arnold..http://friendfeed.com/jezarno... just a casual xbox360 gamer (GamerTag jura55ik) .. previously - Amiga, NES, SNES, N64, PS1, PC.. - Jez Arnold
Me too ... gamer - PS3 (Ahr19), Xbox 360 (ahr19) and Wii ... love sports titles. - Amani
Aram Zucker-Scharff - Sometimes modder, interested in the industry, and computer/xbox gamer. Tag=Phifty - Aram Zucker-Scharff
Gamer: Xbox 360 (ITBlogger), PC (Steam ID: Jadigo) and Wii. - Alex Scoble
I'm a lapsed gamer - I used to be heavy into all kinds of stuff but in the last 3-4 years it's been nothing but WoW off and on. - Daniel J. Pritchett
Just started a new studio http://wildshadow.com/ - going to launch a 3D Flash squad tactics game very soon - Rob Shillingsburg
gamer and also a part of the games media with my show Vertical Slice http://www.verticalslice.tv. My GF is currently seeking work in the games industry and we're off to Edinburgh tomorrow so she can attend an interview for Rockstar North :) - alphaxion
Enthusiastic middle-core gamer, nearly jumped in the industry several times (chickened out for easier jobs every time), no longer owns a console (got burglared and not replaced) so PC-only. Currently disappointed with A-list titles and spending her gaming cash buying promising indie titles (not always playing them, but that is another story) - Joelle Nebbe (iphigenie)
I used to game alot with PC or PS2. Been working more, but still get a chance to play every now and then. When my nephew comes over, that is when I really get a chance. - Dan Woods
All around gamer, and Tech Evangelist for Stardock. :) - Spencer
Say hi to Brad for me Spencer! I spent five years or so on Qt3 and Brad was a valued community voice there. - Daniel J. Pritchett
there's an interesting social media site for people in the gaming media and production industries over at www.gameleon.net - alphaxion
@alphaxion Thanks for the link, will check it out. - Spencer
self-diagnosed online game addict since the first BBS MUD, long time computer, console, pen & paper, and tabletop gamer --> - Mike Chelen
i skipped a few generations...from an NES to a Wii (& subsequently an Xbox 360)... - Trent Olson
I spend more time reading/talking about games and the industry than I do actually playing games. I am in the progress of evolving a Nintendo fan site into a FriendFeed clone for gamers. - Daniel Sims
I used to be a pro-gamer, win COD tournaments(2nd place on 1v1 in Turkey). I also became Match Referee in CPL, WCG (2 times) and other many tournaments. Now, I am head admin and organising Professional PC Gaming Tournaments (COD) (our new portal: www.oyuncuyuz.com) and also I am a casual PC Gamer mostly like playing racing, RTS, FPS etc. Nowadays playing Team Fortress II - steamID: th3crasher - Zafer Yılmaz
Xbox 360 (gamer tag: str8 schreppin) - Johnny
gamer & game developer peon. - Andrew C
If anyone here works in the games industry, can you please add yourselves to this thread: http://ff.im/86K6r :-) - Kol Tregaskes
Bumped. - Kol Tregaskes
Piaw Na
Can D.I.Y. Supplant the First-Person Shooter? - NYTimes.com - http://www.nytimes.com/2009...
A great profile of Jon Blow. - Piaw Na
GDC was in March. Why is this just coming out now? - Rob Shillingsburg
I have way too many comments to make on this to try to do so on my phone. - Andrew C from Android
Hey, I have a little time now, so. OK, the headline is just silly. DIY will no more supplant FPSes than indie movies supplanted blockbusters. - Andrew C
The very sentence "Braid is something you could show to Roger Ebert and say, 'Here is a work of authorial intention,' " raises my hackles, perhaps unintentionally. I really don't like the auteur theory in film and I don't think it applies to most videogames either, Braid and other ultra-small-teams aside. By analogy, there actually are great works in TV and film that come from an entire team. A great screenwriter, director, editor, DP, composer, actors, production designer, sound editor, and so forth. - Andrew C
I guess my point is implicitly made in that sentence "Some observers say the success of Braid is an "Easy Rider" moment for video games." Indeed, there was an explosion of indie films in the 1970s. And I applaud that. But H'wood films didn't go away. And now every major movie studio also has a unit devoted to making "indie" films too. Movies, of course, have a much better system of ancillary revenue streams than games do, but I think to some degree that problem can be addressed or otherwise worked around. - Andrew C
Have you heard Jon's talks? I think he's right in that the major games that heavily abuse gamers by using techniques such as: "using levels as candy", "forcing gamers into repetitive task that are not in aid of the game". I think that having people like Jon around is good for reminding designers of such weaknesses. - Piaw Na
No, I haven't heard his talks, but... what's wrong with candy? - Andrew C
Jon has been at it for a long time. It's great to see him getting recognition. - Tracy
Why are we equating FPS with the commercial mainstream? It is now, though there are plenty of other genres on the market. Will FPS be the primary genre forever? That's a depressing thought. I find shooting kind of... tedious. Braid was, of course, awesome. Passage is meh. - ⓞnor
I like candy. - Amit Patel
When I think of commercial mainstream, I think of Sims, World of Warcraft, Wii Fit, Mario Kart, Grand Theft Auto. But I guess there are some big FPSes too (Halo comes to mind but I think there's a new one released last week that's getting some attention). - Amit Patel
Modern Warfare 2. Yes, it's pretty successful. - Andrew C from Android
Amit Patel
Game Design, Psychology, Flow, and Mastery - Blog - Making Games Faster - http://www.sirlin.net/blog...
“Flashbang decided to make games on an 8-week cycle (!!) and post them at blurst.com. They made 8 games this way. ” About software development at Flashbang: short working hours, very short meetings, alternating flow and breaks, keeping everyone aware of what everyone else is doing. - Amit Patel
They gave a great talk on their techniques at GDC Austin. - Rob Shillingsburg
Rob Shillingsburg
Thought for the day: Persistence - http://tobolds.blogspot.com/2009...
Agreed, persistence is just in the characters, not the world. - Rob Shillingsburg
Kevin Fox
This is beyond awesome: iPhone or Droid? - xkcd - http://xkcd.com/662/
This is beyond awesome: iPhone or Droid? - xkcd
It's funny because it's OMFG funny. - Kevin Fox from Bookmarklet
alt text: "It may be a fundamentally empty experience, but holy crap the Droid's 265 ppi screen is amazing." - Kevin Fox
I first saw this cartoon via Reader on my Droid! Couldn't see the alt text tho... - Rob Shillingsburg
The Droid has some nice parts to it but overall it sucks when compared to iPhone. - Robert Scoble
hero - siniradam
Somehow it seems the iPhone will always win on hardware. You know, unless they make a Droid phone brown and able to squirt songs to other Droid phones. - Alex Bourt
Rob Shillingsburg
Kudos to Blizzard for honesty - http://tobolds.blogspot.com/2009...
Blizzard still working on the pug experience. - Rob Shillingsburg
Jeff
"Droid is the coolest mobile phone to exist to date" -- http://www.techcrunch.com/2009...
got one :) - Rob Shillingsburg
Rob Shillingsburg
Rob Shillingsburg
My thoughts exactly: "The players should generate the story as they go...This means breaking down some of the mechanics we are used to and allowing players to actually change the worlds they inhabit, instead of being forced to spin their wheels by fighting monsters that will simply respawn in five minutes or an hour. Some may object to this as being a “niche” feeling, but this niche has room for everyone. If executed properly, a player-generated story-based MMORPG solves a lot of the problems we have today with much less developer, writer, and designer time needed." - Rob Shillingsburg
The emphasis on quests, items, and character development, as opposed to dynamic story generation, seems to come from computer RPGs, not new to MMORPGs, and I think it's because it's impractical to have much story development from a small number of people. So the story is written in advance and everyone experiences roughly the same story. MMORPGs do open up the possibility of having... more... - Amit Patel
niniane
Do you guys think Simon & Garfunkel "I am a Rock" sounds cheerful or very depressed? http://www.youtube.com/watch.... Dan Egnor and I are debating.
Do you guys think Simon & Garfunkel "I am a Rock" sounds cheerful or very depressed?  http://www.youtube.com/watch?v=kPioSdlIERg.  Dan Egnor and I are debating.
Play
depressed - Rob Shillingsburg
Lyrics are depressed, tone is cheerful. I like in incongruity. - Melinda Owens
Rob Shillingsburg
Killed in a Smiling Accident. » Blog Archive » A yawn may not be polite, but at least it is an honest opinion. - http://www.kiasa.org/2009...
"Book Ten suffers from Yet Another Wandering Narrative Safari – a condition not uncommon in MMO design and certainly not exclusive to LotRO – it is categorised by large amounts of exposition with little-to-no action or adventure until the very end, and possibly occurs because the content designer spent the night before overdosing on re-runs of the X-Files." - Rob Shillingsburg
Rob Shillingsburg
"Devs, if you really want to combat bots, just make the gameplay fun. Don't make crafting and harvesting a simple matter of clicking on a button and waiting." - Rob Shillingsburg
Rob Shillingsburg
Mission: Inevitable « Fool’s Age - http://foolsage.wordpress.com/2009...
"This, to me, is a powerful argument in favor of… ok, you knew this was coming… procedurally generated content." - Rob Shillingsburg
Rob Shillingsburg
Bill Roper – Computer Game Poison? - http://www.frogdice.com/muckbea...
"They designed a system that effectively requires frequent respecing, and then charge $12.50 per respec. Amazing." - Rob Shillingsburg
Anthony Feint
xkcd celebrating GeoCities: http://www.xkcd.com/
too funny - Rob Shillingsburg
:D Today's comic is awesome, too. The one called "Nachos" - Kamilah Gill
Andrew Perry
I watch/listen to this pretty much every day - Rob Shillingsburg
website problems? sounds like they need to ssh tunnel through another server first - Mike Chelen
Yep, Eva has been having some harrowing issues with her web host - seems to be moving hosts now. The key part of her post was a link to the album on Amazon: http://www.amazon.com/Here-Co... - Andrew Perry
Kishore Balakrishnan
I enjoy C++ :) - Rob Shillingsburg
I find C++ tolerabe, but I'm not in love with it. - Piaw Na
Rob Shillingsburg
"There is no such thing as 'players doing it wrong', there is only bad game design leading players in the wrong direction." - Rob Shillingsburg
Amit Patel
Amazon.com: The Art of Game Design: A book of lenses: Jesse Schell: Books - http://www.amazon.com/Art-Gam...
Amazon.com: The Art of Game Design: A book of lenses: Jesse Schell: Books
“Review: "I've spent hours trying to write this review; trying to figure out how I'm going to preserve my precious journalistic integrity while reviewing Jesse Schell's The Art of Game Design: A Book of Lenses. I've been looking for ways to pan it, to do what all good critics do: critique... I can't. This is unequivocally the best book on game design I've ever read." - James Portnow, Edge Online(http://www.edge-online.com)” - Amit Patel from Bookmarklet
You have this? - Rob Shillingsburg
It's now in my queue. I have 2.5 game books ahead of it. I should read faster :) - Amit Patel
Amit, what are the game books ahead of it? - Peng-Toh
I'm halfway through AI Game Programming Wisdom 3, and then I'll read 4, and then Behavioral Mathematics for Game AI. - Amit Patel
Can't wait that long for a review, gonna order it now! - Rob Shillingsburg
The book is actually pretty good. It's rather pompous, with the whole "lenses" schtick, the deck of cards, the slowly building "map", and all that. But it's decently written, uses good examples, and generally makes good and broadly applicable points. It's the kind of game design book where you find yourself daydreaming about game ideas instead of reading the book, which I think is a good sign. I'm mostly thinking about non-video games, and it still makes sense. - ⓞnor
I just started reading this and so far I'm liking it. - Amit Patel
Jesse Schell was my favorite teacher at CMU. When I went there I didn't even know they had a Game Design course, yet the lessons I learned there have helped my experience design skills more than any other single course. I wish I could take it every year. - Kevin Fox
Also there's a Kindle version! Though at $44 it's the most expensive Kindle book I'd own. I think I'd spring the extra $10 for the hardcopy. - Kevin Fox
Rob Shillingsburg
Why Scaling Challenge Should Be the Future of MMO Content | Wolfshead Online - http://www.wolfsheadonline.com/...
"No one should ever be left behind or forced to sit out because the group or raid is full. No player should ever be prevented from completing a dungeon crawl because not enough players are online." - Rob Shillingsburg
Ben Darnell
Balloon Boy story another cable news mess - Sepinwall on TV | New Jersey Entertainment - TV & Film - - NJ.com - http://www.nj.com/enterta...
I never thought I'd make this comparison, but I'm glad this turned out to be more like "12 Monkeys" than "Up". - Ben Darnell
Also: Reader/Friendfeed double-comment bug fixed! - Ben Darnell
Thank you! - NaHi from f2p
Liking for the fixing, not the story. :) - EricaJoy
Yay double comment bug fix! - Rob Shillingsburg
Thanks for the bug fix! So many people will be pleased. - Anne Bouey
Rob Shillingsburg
Separating the sheep from the wolves - http://tobolds.blogspot.com/2009...
Interesting! - Rob Shillingsburg
Rob Shillingsburg
Quick FAQs to clear up confusion about Love. - Rob Shillingsburg
Rob Shillingsburg
Waiting for the Next MMO Revolution | Wolfshead Online - http://www.wolfsheadonline.com/...
"The purpose of this blog is to keep my dream of that ultimate MMO where even the smallest person can change the world by some act of kindness or bravery; the realization of a truly dynamic, living breathing virtual world where one person can make a difference." - Rob Shillingsburg
"The sobering reality is that only a handful of people in the world have the power and resources to make a MMO." - Rob Shillingsburg
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