"Designing for the web is different than designing for any other medium. The breadth of skills required is sometimes daunting. The depth of experience required, seemingly unobtainable. Yet, the medium attracts designers from all spheres of design practice: from engineering and architecture, to product and graphic design. This chapter aims to provide a snapshot of the current state of the medium, and our role as practitioners working within it."
- Ricardo
"Denominado Experience Education, o método da Perestroika deixa de lado a burocracia e os discursos prolixos. E valoriza o que realmente importa: a coloquialidade, a aplicabilidade do conteúdo e o formato das aulas, que são verdadeiros shows. Você já ouviu falar de um professor fantasiado de vaca? De uma aula que é uma balada? De uma dinâmica onde o consumidor é abordado em real-time? De uma aula transmitida ao vivo pela rádio? Ou de um curso chamado MTHFCKR? Você já ouviu falar de uma aula que durou 48h e os alunos acharam que passou rápido demais? Se já ouviu, pode ter certeza. Elas aconteceram na Perestroika."
- Ricardo
"Getting ready to launch a brand new concept? Would you like to know what other professionals think before you release it to the world? Concept Feedback is designed specifically for you!"
- Ricardo
"When Apple’s touchtronic machine is held horizontally, The Sword is sheathed & it is possible to explore & observe by tapping, dragging & pinching the multi-touch display, a style of play referred to internally as “sworcery”. In S:S&S EP there is always a clear path to follow although this path will vary depending upon the phase of the moon. Unlike comparable videogames, in S:S&S EP there are rarely if ever hard barriers to halt a player’s progress and it is possible to reach an endpoint in a single sitting, however the real S:S&S EP experience unfolds on repeated playthroughs when the player ventures off the beaten track to discover shortcuts, secrets and odd twisting paths that lead to some surprising situations. Occasionally obstacles & dangers will threaten & in order to overcome them it will become necessary to tilt Apple’s touchtronic machine vertically, unsheathe The Sword."
- Ricardo
"These demos run on S60 v3.1, 3.2 and 5.0 Nokia phones. The .sis file will install Open C, Qt and fluidlauncher all in one go with just 3 prompts."
- Ricardo