"End-user-defined characters (EUDC) in double-byte character sets (DBCSs) and private use area (PUA) characters in Unicode are custom characters. They can be defined and implemented either by an end user or by another party, such as an equipment manufacturer, a user group, a government body, or a font design company. Their use enables users to form names and other words using characters that are not available in standard screen and printer fonts."
- scott willeke
Font fallback is what Uniscribe uses. With its own internal knowledge of the best fonts to use for the various scripts that it supports, any time it is asked to render a character that is not in the selected font, it borrows the glyph from its preferred font for the script. Font linking, on the other hand, is what GDI uses. It is the value list of fonts under HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontLink\SystemLink that gives the list of fonts to look in if the character cannot be found, and the order to look at them.
- scott willeke
When writing EUDCs or PUA characters, the operation of the text output function depends on the currently selected font. If the selected font is an integrated EUDC or PUA character font, the function retrieves character information from that font. If the selected font is a double-byte character set (DBCS) TrueType font that has an associated separate EUDC font, the function retrieves information from the specified EUDC font. Similarly, if the selected font is a Unicode TrueType font that has an associated separate PUA character font, the function retrieves information from the PUA character font. If the selected font does not have an associated EUDC or PUA character font, the function retrieves information from the system default EUDC font. If the character is not in the system default EUDC font or there is no system default EUDC font, the function writes the default character defined by the selected font.
- scott willeke
When writing EUDCs or PUA characters, the operation of the text output function depends on the currently selected font. If the selected font is an integrated EUDC or PUA character font, the function retrieves character information from that font. If the selected font is a double-byte character set (DBCS) TrueType font that has an associated separate EUDC font, the function retrieves information from the specified EUDC font. Similarly, if the selected font is a Unicode TrueType font that has an associated separate PUA character font, the function retrieves information from the PUA character font. If the selected font does not have an associated EUDC or PUA character font, the function retrieves information from the system default EUDC font. If the character is not in the system default EUDC font or there is no system default EUDC font, the function writes the default character defined by the selected font.
- scott willeke
Font fallback is what Uniscribe uses. With its own internal knowledge of the best fonts to use for the various scripts that it supports, any time it is asked to render a character that is not in the selected font, it borrows the glyph from its preferred font for the script. Font linking, on the other hand, is what GDI uses. It is the value list of fonts under HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontLink\SystemLink that gives the list of fonts to look in if the character cannot be found, and the order to look at them.
- scott willeke
"End-user-defined characters (EUDC) in double-byte character sets (DBCSs) and private use area (PUA) characters in Unicode are custom characters. They can be defined and implemented either by an end user or by another party, such as an equipment manufacturer, a user group, a government body, or a font design company. Their use enables users to form names and other words using characters that are not available in standard screen and printer fonts."
- scott willeke
"Why would Microsoft support Eclipse? "It's all about money,” said Jeffrey Hammond, a principal analyst for Forrester Research. "They stand to make a decent amount of money by providing a single ALM solution that can work in large organizations that do both Java and .NET development." Hammond explained that Visual Studio Team System was disqualified for purchase as an ALM solution by many organizations for failing to support Eclipse out of the box. "This fixes that problem," he said."
- scott willeke
from Bookmarklet
Advertising is terrible form of revenue for games/apps: Average Revenue Per User: $0.000325 Advertising is 1/100th as effective way of generating revenue from your user base as charging. Payment services and channels can take 10%-75% of revenue.
- scott willeke
Virtual goods can also "further the depth of the user experience on a social site." The Guide makes it clear that finding viable alternatives to online advertising revenue needs to be a priority for social networks in 2009. The 2009 Net Investment Guide presents an overall picture of virtual goods as an emergent but reliable revenue stream that offers platforms both stability and a way to increase user involvement in an online community. While 2008 was a strong year of growth for the virtual goods market, there are already signs that 2009's economic downturn may in fact offer new opportunities for growth in the virtual goods industry.
- scott willeke
The iPhone App Market Size Debate: Is It $2.4B a Year or $250M? AdMob Responds - http://gigaom.com/2009...
Virtual goods can also "further the depth of the user experience on a social site." The Guide makes it clear that finding viable alternatives to online advertising revenue needs to be a priority for social networks in 2009. The 2009 Net Investment Guide presents an overall picture of virtual goods as an emergent but reliable revenue stream that offers platforms both stability and a way to increase user involvement in an online community. While 2008 was a strong year of growth for the virtual goods market, there are already signs that 2009's economic downturn may in fact offer new opportunities for growth in the virtual goods industry.
- scott willeke
VentureBeat Profiles - Discover find and share information about new top startups and companies - http://venturebeatprofiles.com/
In science, particularly in physics or engineering education, a Fermi problem, Fermi question, or Fermi estimate is an estimation problem designed to teach dimensional analysis, approximation, and the importance of clearly identifying one's assumptions. Named after physicist Enrico Fermi, such problems typically involve making justified guesses about quantities that seem impossible to compute given limited available information.
- scott willeke
In science, particularly in physics or engineering education, a Fermi problem, Fermi question, or Fermi estimate is an estimation problem designed to teach dimensional analysis, approximation, and the importance of clearly identifying one's assumptions. Named after physicist Enrico Fermi, such problems typically involve making justified guesses about quantities that seem impossible to compute given limited available information.
- scott willeke